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PARASOL POP is a fast-paced action game where you cast magical spells to defeat hordes of shadow demons.

The game was made for Pirate Software - GameJam 15, which took place between July 17th and 31st, 2024.

During the two weeks of production, I was responsible for all the visual elements of the game, from concept art to backgrounds and animated sprites. Our development team consisted of three people in total.

It was my first experience creating a game and, despite the rush, I felt very accomplished delivering the complete art on time. I also developed a great fondness for the character I created for this project, so I made her the protagonist of a personal animation project that is currently in the draft stage.


The game is available on Itch.io.

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